Stephen Surlin

3D, 3D Printing, Design, Research

Fabric Simulations and 3D Printing

For this project, I wanted to experiment with Blender 3D’s fabric simulations and the way these animations based on the physics of cloth falling through space and colliding with rigid objects (in this case a skull), could be frozen in time and made 3D printable. I printed this model on my Printrbot Simple Metal 3D printer at home.

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